Publications

July 7, 2010
By
Understanding Digital Games
Image by cucchiaio via Flickr

Over the last few years I’ve published on digital games, intellectual property, e-commerce and stand-up comedy. Below you’ll find a list of some of those publications. As is the custom in my field, authors are listed alphabetically unless a significant disparity in contribution is signified.

Jason Rutter’s Publications

Rutter, J. 2010. “Consumers, Crime and the Downloading of Music”, Prometheus: Critical Studies in Innovation, 28(4), pp.411-418.

Jason Rutter and Bryce, J., 2008. “The Consumption of Counterfeit Goods: ‘Here be Pirates?’”, Sociology, 42 (6) pp. 1146-1164.

Bryce J. & Jason Rutter, 2007. “Poca diversión: las barreras de las aficionados a los videojuegos/Video games as a female leisure practice”, ADOZ Journal of Leisure Studies (Boletín del Centro de Documentación en Ocio, Universidad de Deusto), 31. pp.97-108.

Crawford, G. & Jason Rutter, 2007. “Playing the Game: performance in digital game audiences” in Gray, J., Sandvoss, C., and Harrington, C.L. (eds) Fandom: Identities and Communities in a Mediated World, New York: New York University Press, pp. 271-281.

Marsden, C., Cave, J., Nason, E., Parkinson, A., Blackman, C. & Jason Rutter, 2006. “Assessing Indirect Impacts of the EC Proposals for Video Regulation”, RAND Europe/Ofcom. Available online at http://www.ofcom.org.uk/research/tv/reports/videoregulation/

Jason Rutter & Bryce, J. (eds), 2006. Understanding Digital Games, London: Sage.

Bryce, J. & Jason Rutter, 2006. “An Introduction to Understanding Digital Games” in Rutter & Bryce (eds) Understanding Digital Games, London: Sage, pp.1-17

Crawford, G. & Jason Rutter, 2006. “Digital Games and Cultural Studies” in Rutter & Bryce (eds) Understanding Digital Games, London: Sage, pp.148-165.

Bryce, J. & Jason Rutter and Sullivan, S., 2006. “Digital Games and Gender” in Rutter & Bryce (eds) Understanding Digital Games, London: Sage, pp.185-204.

Bryce, J. & Jason Rutter, 2006. “Digital Games and the Violence Debate” in Rutter & Bryce (eds) Understanding Digital Games, London: Sage, pp.205-222.

Bryce J. & Jason Rutter, (2005) “Consumer Engagement with Counterfeit Goods”, Report for Organised Crime Task Force, Northern Ireland Office. (Executive Summary published as “Fake Nation?: A Study into an Everyday Crime”)

Bryce, J. & Jason Rutter, 2005. “Gendered Gaming in Gendered Space”, in Raessens, J. & Goldstein, J. (eds) Handbook of Computer Game Studies, MIT Press, pp.301-310.

Jason Rutter & Smith, G.W.H., 2005. “Ethnographic presence in nebulous settings” in Hine, C. (ed.) Virtual Methods, Berg, pp.81-92.

Jason Rutter, 2004. “Introduction to Mobile Entertainment: User-centred Perspectives”, in Moore & Rutter (eds) Proceedings of Mobile Entertainment: User-centred Perspectives, CRIC, University of Manchester, pp.v-vii.

Bryce, J., Moore, K. & Jason Rutter, 2004. “Mobile Entertainment Users: Headline results from an online survey”, in Moore & Rutter (eds) Proceedings of Mobile Entertainment: User-centred Perspectives, CRIC, University of Manchester, pp.86-99.

Moore, K. & Jason Rutter, 2004. “Understanding Consumers’ Understanding of Mobile Entertainment”, in Moore & Rutter (eds) Proceedings of Mobile Entertainment: User-centred Perspectives, CRIC, University of Manchester, pp.49-65.

Moore, K. & Jason Rutter (eds) 2004. Proceedings of Mobile Entertainment: User-centred Perspectives, CRIC, University of Manchester.

Bryce, J. & Jason Rutter, 2003. “The Gendering of Computer Gaming: Experience and Space”, in Fleming, S. & Jones, I. Leisure Cultures: Investigations in Sport, Media and Technology, Leisure Studies Association, pp.3-22.

Bryce, J. & Jason Rutter, 2003. “Gender dynamics and the social and spatial organisation of computer gaming”, Leisure Studies, 22(1), pp.1-15.

Bryce, J. & Jason Rutter, 2002. “Spectacle of the Deathmatch: Character and Narrative in First Person Shooters” in King, G. & Krzywinska, T. (eds), ScreenPlay: Cinema/videogames/interfaces, Wallflower Press, pp.66-80.

Bryce, J. & Jason Rutter, 2002. “Killing Like a Girl: Gendered Gaming and Girl Gamers’ Visibility”, in Mäyrä, F. CGDC Conference Proceedings, University of Tampere Press, Tampere, Finland, pp.243-255.

Jason Rutter, 2001. “Rhetoric in Stand-up Comedy: Exploring Performer-Audience Interaction”, Stylistyka, X, pp.307-325.

Jason Rutter, 2001. “From the Sociology of Trust Towards a Sociology of ‘E-trust’”, International Journal of New Product Development & Innovation Management, 2(4), pp.371-385.

Jason Rutter & Southerton, D., 2000, “E-commerce: delivering the goods?”, Consumer Policy Review 10(3), May/Jun, pp.139-144.

McMeekin, A., Miles, I. & Jason Rutter, 2000. “Alternative Paradigms for European E-commerce”, IPTS Report Special Issue: Technology & Policy Frameworks for E-Commerce, 42, pp.31-37.

Jason Rutter, 2000. “The Introductions of Stand-up Performers: Comparing Comedy Compères”, Journal of Pragmatics, 32(4), pp.463-483.

Jason Rutter & Smith, G.W.H., 2000. “Building Identities On-Line: The Transtextual Construction of and ISP Bogeyman”, Society for the Study of Symbolic Interaction Couch/Stone Symposium, Tampa Florida.

McMeekin, A., Miles, I., Roy, A. & Jason Rutter, 1999. “Exploring the Effects of E-Commerce”, report commissioned by the Retail and Consumer Service ForeSight Panel, Department of Trade and Industry. Printed by the DTI as Clicks and Mortar (2000).

Jason Rutter & Smith, G.W.H., 1999. “Presenting the Offline Self in an Everyday, Online Environment”, Identities in Action, University of Wales.

Jason Rutter & Smith, G.W.H., 1999. “Ritual Aspects of CMC Sociability”, Ethnographic Studies in Real and Virtual Environments: Inhabited Information Spaces and Connected Communities, Heriot-Watt University, Edinburgh.

Jason Rutter, 1998. “Wayne’s World” in Berger, A.A. (ed.), The Postmodern Presence: Readings on Postmodernism in American Culture & Society, AltaMira Press.

Jason Rutter, 1996. “Stepping into Wayne’s World: Exploring Postmodern Comedy” in Paton, G., Powell, C. & Wagg, S. (eds), The Social Faces of Humour: Practices and Issues, Arena, pp.297-320.

PhD Thesis

J. Rutter, 1997, ‘Stand-up as Interaction: Performance and Audience in Comedy Venues‘, PhD Thesis, Department of Sociology, University of Salford.

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